Quick Rules

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Pre-Game Questions

In an attempt to get players to show up and on time, people on the notify mailing list will get an email that contains three completely random questions sent the night before the next game. Players will rack their brain to come up with the answers, and of course, they can look up the answers. However, do not submit the answers to the host in any form before the game. Players submit their answers when prompted in the channel before the official start of the game. Players that submit the correct answers when requested at game time will get points. Correct answers to these questions appear in the newsletter after finishing a game and not in the channel. Players will only know how many points they got, if any.

Most Important Rules

Next, it's time to go over the most important rules:

  1. Answers do not require correct spelling and capital letters; however, correct spelling may earn bonus points.
  2. An answer must reach the host's screen first to count as first.
  3. Read the questions and follow the prompts. A pause after seeing a question is for this purpose. Furthermore, there are some tricky questions and some of the choices in multiple-choice questions may make players laugh, cause confusion, or both. For example, "none of the above" is not the correct answer every time that choice appears.
  4. When questions ask for names, give the first and last name unless, of course, the question says otherwise. It's not necessary to give a middle name or initial unless it results in a completely different person. An example are the three presidents having Joseph Smith as the main name.
  5. Finally, have fun.

Game Summary

Each game starts with the game clock set at 60 minutes that counts down during play, stopping frequently. Each round is one puzzle with a puzzle clock set at 10 minutes. Solving the puzzle ends the round. The puzzle clock indicates when a speed round occurs to solve the puzzle fast. Since the clock stops frequently, this increases play time to about three hours, assuming minimal or no technical difficulties. The objective is to go as fast as possible. The list below shows events of the game:

  1. The game starts with a control pick, which is a word scramble, to determine who gets control.
  2. The host selects a puzzle for the first round, and the script shows it, along with its category. The category appears in the channel only once.
  3. The player in control picks a category and a level. If no player has control, the host picks questions entirely at random until someone gets control.
  4. The host selects a question, and the script displays it. There's a pause based on question's length to allow reading the question. Players then answer the question using one line. Players that get it right will get points with the first player getting control and an opportunity to guess a letter in the puzzle.
  5. If no one gets the question right, the question's point value cuts in half, and then there is a free for all that gives players the opportunity to guess multiple times. The first player to post the correct answer gets points, control, and a letter guess. An exception for the letter guess is for level one and two questions, because players can guess all the other options.
  6. After the question, the player that got the right answer first gets a chance to guess a letter in the puzzle. If no one got the question right, go to step eight.
  7. When finding a letter, the script displays the updated puzzle, and players can submit guesses until announcing a small pause before the next question. Solving the puzzle gets its value, possible bonus points for matching, and control. Go to step two.
  8. Go back to step three until one of the following events:

Some questions require more than one correct answer but no more than three. These multiple answer questions add time, but players still post their answers on one line. The host ignores extra lines but may give a warning.

That is the basics of the game. The remaining sections cover the categories, levels, commands, two question types, the bonus round, and misbehavior for the game. For more details, including scoring, go to the full rules page. For best results, just read and follow the prompts.


The game has the following categories. The letter(s) in parenthesis is/are the letter(s) to type when picking the category of the next question.

Note: Categories in italics mean they can appear in the actual question. No category appearing is Wild.


A level is the type of question, not its point value.

Bear in mind that levels three, five, six, seven, and eight are low, so the host may run out of questions to ask for those levels.


Use the following commands during the game. Brackets ([]) means it is optional. Make sure to type commands in the channel and replace anything shown in brackets (<>) with the information requested. Items shown in parenthesis are the valid choices. Use these first three commands when prompted. When it's the wrong time for the command, the script ignores the command, but the host may say something.

Use the following commands at any time during the game. Players get results by notice sent only to the player typing the command.

Educated Guess

These questions are one part only. After showing the question and the standard pause, players make one guess per required correct answer. The player that is the closest gets the points. The host ignores going over.

Bonus Questions

Up to once per round, the player in control gets one guess to the question. If the player gets it right, the player earns points, and the game continues, including a letter guess. If not, it becomes a free for all like normal.

Bonus Round

The highest scoring player gets two minutes to answer as many questions as possible.


The gist of misbehavior is not to swear or be rude. This goes for the host, who is human. Furthermore, do not harass and threaten any players. Penalties include banning, which prevents the player from speaking into the channel until removal of the ban, and ban/kick, which kicks the player out of the channel without a return. Avoiding bans causes an instant disqualification for the session, even if the host goofed.

Site © 2018-2020 by Jeremy Adderley. All graphics used are copyright respective owners and have given me permission to use them by giving credit.

Background picture from BoxedArt.
Line and banner graphics obtained from Celine's Original GIF's. (The link no longer works.)

Game format and questions written by me are copyright 2017-2021 by Jeremy Adderley. Feel free to use the game's format and questions as long as no money exchanges hands and giving credit. Questions written by others are properly credited in the answers. Please send an e-mail to request permission and/or make payment(s) for their use when it involves money.

So far, I wrote most of the questions, so I'm adding a disclaimer that I do not talk about the questions with anyone that I feel may end up playing the game, especially my wife. This is so they can play, and other players don't feel those people have an edge over them.

Mailing Lists

There are two mailing lists: newsletter and notify. They're considered separate just in case a person only wants one. The newsletter contains a summary of the game, including scores of everyone who played, corrections to scores, updates to the game, and even high score lists. The notify list announces the time for the next game; however, the most important aspect is asking three random questions the day before the game session. Answering these three questions before the game officially starts will earn points. The three random questions will only appear in the notify list.

There is a page on Facebook about the game, and I post when the next game will be and updates to the site/game.

Privacy Policy

E-mail addresses collected are only used to send the newsletter and inform when the next game occurs. They are not sold in any form. Any real names collected will not appear on this site, unless they contributed something that deserves credit. The idea is to use nicknames for purposes of high scores and other information shown on the stats page.